Groovy?
I made a push with Groovy, some time ago, since it lowers the bar on adoption and fairly similar to Java. But the end result was that a simple hello world was 30 min of installing, and coding more advanced stuff is often to complex to do on-the-fly and should propably be done beforehand. Also, the end result is not astonishing for a 12 year old. You printed out "hello world" to the screen, so what!? It doesn't exactly look like Tekken...
HTML?
This winter I tried a different approach, HTML web pages. The main benefit is that it's really fast to mock up a demo and show something. And it's a technology which's not wrong to teach. When he wants to have something a little more dynamic, show him JavaScript. If he wants a full application; Applets or Flash. He can fairly easily show it to his friends. The only problem I can see is that reading and learning xml syntax, such as can be hard.
After seeing the second web page he had created; "I want to make a scam site for Habbo"
I guess HTML just might have potential...
Interesting problem this, tried a bit myself without too much success :-P
ReplyDeleteBut maybe Flash would be "perfect" - you can stick with the great gui animation possibilities in the beginning and gradually extend with more and more actionscript. It should be fairly easy to make internetz0r gamez.